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URC6-01 DEATH OF A BIRD
by Michelle Lutz. The hunt is on. The Contessa has passed sentence. Now you need to gather proof that the one you are after is truly the culprit and bring him or her to justice. A Two-Round Adventure for APLs 6-14.
URC6-02 SHOT IN THE DARK
by Nicholas Carnival. With the County's forces bolstered due to foreign powers and their aggressive stance, trouble still brews from within. While the winter sets in and most folks are hibernating, adventurers still set off to seek their fortunes. Is the unexpected find, cause for trouble? A County of Urnst Regional Adventure for APLs 4-14.
URC6-04 WHOSE CUISINE REIGNS SUPREME
by Jean-Philipe 'JP' Chapleau. Earlier this year, a man’s vision came to fruition. He desired to encounter new cooking styles and new tastes. To that end, he invested his fortune and his reputation to create an arena where chefs from all over the Flanaess would come to Radigast city and challenge the top chefs in the County. This competition spanning several days requires more than simple culinary skills. Chefs from many nations have gathered in the Radigast Cuisine Academy. THE HEAT WILL BE ON! An adventure for APLs 2-8. A one-round adventure set in County of Urnst for characters level 1-10 (APLs 2-8).
URC6-05 THE BULL AND THE SWAN
By Jean-Philipe 'JP' Chapleau and the County of Urnst Triad. The Contessa is dead and there is no clear path of succession. The nobles are squabbling and the County is on the verge of chaos and civil war. Rumors of plots and conspiracies run rampant. Barons muster their militias, some to defend themselves others to expand their territories. In this explosive climate, allegiances must be drawn. Chose your friends well, control of the County of Urnst may depend on your choices.
A one-round regional adventure set in the County of Urnst for characters level 1-14 (APLs 2-12).
URC6-06 ENEMY OF MY ENEMY
by D'Anne Rooney and the County of Urnst Triad. A one-round regional adventure set in the County of Urnst for characters level 1-15 (APLs 2-14).
URC6-07 CONNECTIONS
by Nicole Johnson. In the familiar city of Brotton, Hentock Steiner, has recently made his place among the successful. He calls on you able-bodied adventurers for a simple task, but this task turns out to be more than simple. Round and round you’ll go until all the connections are made. A one-round regional adventure set in the County of Urnst for characters level 1-14 (APLs 2-12).
URC6-08 TAINTED PASSION
by Chris Palmberg.Gossip flies like a brushfire on the plains of the Paynim throughout the County, and when members of two prominent noble houses are speaking of marriage, those rumors spread as if a strong west wind were coming off the hills to fan the flames. Will the two young people approach their vows without incident, or will outside influences cause the romance to sour? A one-round County of Urnst Regional Living Greyhawk module for APLs 2-12.
URC6-09 GAME OF PAWNS
by Kevin C. French and JP Chapleau.
URC6-S01 INTO THE DREERWODE
by JP Chapleau. The Dreerwold is one of the County's largest forests, and one of the most mysterious. Many criminals, animals, and other foul beasts call this place home. This is an introduction wilderness adventure for 1st-level characters only.
URC6-S02 FETCH
by Rich Kohl. In the wake of the Contessa’s death, adventuring opportunity abound. When it slams into you, you have to fetch something of great value from someone of great power… That sounds like an adventure to me! A one-round introductory adventure set in the County of Urnst for beginning characters of 1st level only (APL 2).
The events of this adventure take place 1 week after the tragic events of URC6-M04 Another Revelry at Richfest.
URC6-S03 FAMILY TIES
In the wake of the death of the Contessa, a number of contenders to the throne all push their claims forward. But what is the most important thing? Money, influence, information or friendship? The events of this adventure take place AFTER the events of URC6-05 The Bull and the swan.
A two-round regional introductory adventure set in the County of Urnst for first-level characters only.
URC6-I01 PRISON BREAK
by Jason Carnival and crew.
URC6-I02 THE DEFENSE OF DURWICH
by JP Chapleau. There is trouble outside of Durwich, in Pikemaster. Bandit activity is on the rise. Shipment of supplies have failed to reach town, people have gone missing, and now wardrums resonate through the night. His forces still depleted from the civil war, Baron Fennin Duncombe has called upon a number of adventurers to come to the help of his beleaguered city. A running interactive for heroes levels 1-9 only. Note that a given player may only participate in a single slot of this running battle. Only apply with a character of the indicated level. The Friday Night and Saturday Afternoon Slots will be for levels 1-5. The Saturday morning and Sunday Morning slots will be for levels 6-9.
URC6-I03 BLAST FROM THE PAST
by JP Chapleau and crew. Malachite has been quiet for the last few months... Too quiet. When rumors begin to circulate about rotting bodies walking around the County. Its time to investigate. An interactive for APLs 2-16. This adventure is tied to URC6-I02 The defense of Durwich
URC5-01 BOUNTIES OVER BROTTON
by David Morgan. Belts are tightening across the land as the County begins to face a severe food shortage. It's time to attack the problems at their source! The area around Brotton is rich enough in farmland to feed a dozen Counties. Why do the fields lie untended? Why are no caravans filled with food coming out of the city? APL 2-12
URC5-02 FINE KETTLE OF FISH
by Keith Palm. People are disappearing along the County's coast. The Lord-Mayor of Bampton needs someone to investigate. Do you have the skills to unravel this mystery? Once the source of the disappearances has been identified, it is time to assault the enemy stronghold and end the threat to Bampton and the County. For Characters APL 2-12
URC5-03 ETERNAL LOVE
by Dennis Stalnaker. Disturbing rumors and disturbed graves, could this be the work of grave robbers, the undead or something even more sinister. A County of Urnst regional module for APL 2-12.
URC5-04 THAT WHICH LURKS
by D'Anne Rooney. Lord Garnwick Bryne and his wife, Lady Kianna, have been joined by several of the local nobles at their dinner party to which you're invited. Some of their names may be familiar; Torquann, Farvaren, Trabeux, Yarne and Whittenbock. Unfortunately, dessert is interrupted by the scream of a woman, the disappearance of another, and a threatening letter to your host. If that's not enough, strange creatures walk the land and an ancient evil begins to rise. All of Oerth shudders as it turns its eye towards the County, and towards you. (The first scenario in the new series, "Chasing the Darkness.") A one-round County of Urnst regional Living Greyhawk adventure for APL 2-12.
URC5-05 MINER MISHAP
by James Stepanek. The community of Hillguard has lost contact with a nearby lucrative adamantine mine. After a party of local dwarves failed to return from investigating the problem, the Barrelhouse family has offered a bounty for anyone able to find out the fate of the miners and get the mine back on line. A one-round County of Urnst regional Living Greyhawk adventure for APL 6-16.
URC5-06 RISING SONS
by David Morgan. A cool tankard of ale, fine music and the companionship of friends what more can one ask? A time of peace and prosperity in the County of Urnst has folks thinking that perhaps the days of strife and high adventure are finally past and it's time to pursue more peaceable pursuits. Better think again! A one-round County of Urnst regional Living Greyhawk adventure for APL 2-12.
URC5-07 HIRED SWORDS (OR "FINDING NEEDDEL IN THE SWAMP")
By Gregory Ison. Hired to defend a village of fisher-folk from bandits, just the sort of thing that is meat and potatoes in all adventurers life. A one- round County of Urnst regional Living Greyhawk adventure for APL 212, set in the aquatic environment of the Fennelmoor Swamp. (This is the first module in the new series The Compact (Finding Needdel), by Gregory Ison.)
URC5-S01 A DAY LATE AND A DOGGIE SHORT
by Gregory Ison. Take a coach ride into the countryside of the County of Urnst. An all-expenses-paid trip thru a settled land of farms and ranches, to pick up some livestock and return it to Radigast city. An introductory adventure for first level characters only.
URC5-S02 PLAYING FOR KEEPS
by Chris Palmberg. The County's peaceful neighbor has become a dangerous sleeping giant. With the Forces in Defense of the Realm focused on protecting the long border with the Nyrond Imperium, it falls to new (and expendable) adventurers to map a series of abandoned and long-forgotten keeps along the Franz River. Are they worth the effort to refurbish into a defensive barrier? An Introductory County of Urnst Regional Adventure for first level characters only.
URC5-S03 THEY'RE ONLY KOBOLDS
by Tom Maguire. The village of Mennan has two problems: Kobolds, and the fact that no one wants to help get rid of them! Can a band of novice adventurers help the residents of Mennan when all the "more experienced" heroes keep telling them, "They're only kobolds!?"
URC5-S04 SMOOTH AS SILK
by Keera Smith. A silk merchant has found a secret stash and needs some hunters to gather it up before someone else gets their hands on it. He seems to be in a sticky situation, or perhaps this is what he is offering his bunch of heroes. Will they be smooth operators or will they get stuck in a rut? A one-round County of Urnst introductory Living Greyhawk adventure for first level characters only.
URC4-01 BENEATH THE CROSSROADS
by David Morgan. Radigast City is under siege by the Lord of the East by day, while hordes of evil fiends roam the streets by night. Actually knowing a way out of the city is a comfort you don't possess, but at least lots of opportunities for death and dismemberm… err, for glorious adventure abound! Look on the bright side. It will all be over before the night is done.
URC4-02 THE MAKING OF A LORD
by David Morgan. It seems Lord Jacobis Underley has your entire itinerary for today laid out. It's probably a fair return for his having saved all of you from being eaten by devils, but still. Who in their right mind would want to go wandering the streets of Radigast City in time of war?
URC4-03 THE CROSSROADS
by David Morgan and John Collins. Part One of the Lordmakers Finale, Lordmaker 14
Soon the County of Urnst will be no more. The outer walls of Radigast City are under siege while the forces of Evil run rampant through the streets within. The Countess has not been seen for months now. Why is nothing being done? All that is left now is to prepare for the end A County of Urnst regional adventure for APLs 6-12.
Note: Characters must play this adventure before playing URC4-04 The Lordmaker. Characters that played URC4-01 Beneath the Crossroads and URC4-02 The Making of a Lord may not play this adventure. Players may play both the low and high level Lordmaker finale scenarios with two different characters.
URC4-04 THE LORDMAKERS
by David Morgan. Rescue some cleric from a thousand year prison? Piece of cake! Hey, we're the greatest heroes in the land! We just proved it. Besides, the nobles said so. They wouldn't have lied just to build up our confidence, would they? For APLS 6-12
URC4-05 RESTORATION, PT 1
by Timmy! Creese. The bloody struggle to gain control of the County of Urnst has depleted many of the Countess' troops. Now is a vulnerable and critical time for the stability of the region, as protective forces are slowly restored to the pre-civil war numbers. Until such time, selfless heroes must ensure the safety of the people; for the Countess is not the only power rebuilding troops…
URC4-06 RESTORATION, PT 2
by Timmy! Creese and Tommy Campbell. An evil alliance between the drow elves and the Kyuss worshippers has devastating effects throughout the County of Urnst. The drow raids during the night provide more and more corpses for the Kyuss clerics to bring back as undead forces. At least you no longer have to worry about the Masters - a race of aliens that were resurrected in Crystal Springs… Or do you?
URC4-07 THE PAST SHALL HAUNT US
by Jeff Glenny. The County of Urnst is still a dangerous place to call home, what new adventures will present themselves? Will they stem from mistakes in your past? The County's past? Only time will tell. A County of Urnst adventure for APLs 2-12
URC4-08 COLD TRAILS
by Michelle Lutz. The war is remembered in stories but some problems have surfaced that still need to be fixed. The Hand and the Wizard have found a foothold in the County of Urnst and they need to be stopped. The trail may have gotten cold but it is still there to be found by thorough investigators. This adventure is the sequel to The Truth Lies in Trigol, also by Michelle Lutz. Players need not have played Truth to enjoy this adventure. APLs 2-16
URC4-S01 HELP WANTED
by Tom Maguire. Welcome to Holbrook, home of the County's adventurers. While the realms most powerful adventurers are off saving the world, who is keeping the residents of Holbrook secure? And more importantly, who's keeping an eye on all those wealthy adventurer's homes... A County of Urnst Introductory adventure for first level characters only.
URC4-S02 OVERDUE BOOKS
by Gregory Ison. A wizard is in need of assistance, and willing to pay for it. She seems to have left some books in her stateroom onboard a ship in the harbor, and is hiring adventurers to retrieve them for her. The heroes will just have to dive right in and fish her books out! A County of Urnst Introductory adventure for first level characters only.
URC3-01 BROTHERHOOD OF THE OATH
by Amit Sarkar. A series of mysterious murders in the ominous village of Hardwyn embroil the heroes in a wicked assassination plot. Bound by a peculiar event in their collective past, the victims are more than they seem. The heroes must discover the sinister secret of the Brotherhood of the Oath and bring the killer to justice! A Living Greyhawk regional plotline module for parties of APLs 4-12. Lordmaker Series that should be played before URC3-02 The Mystery of Mystwoor to get the full benefit of the story.
URC3-02 MYSTERY OF MYSTMOOR
URC3-03 THE TRUTH LIES IN TRIGOL
by Michelle Lutz.
URC3-04 EYES OF THE BEHOLDER
by David Morgan. A celestial event opens a doorway to events that happened long ago. There, past events may end up being retold for good or ill.
URC3-05 WOMEN AND CHILDREN FIRST by Kitty Vogler and Ryan Wendling.
URC3-06 FLAMES OF VENTNOR by Ryan Wendling.
URC3-07 GOOD INTENTIONS by Kitty Vogler.
URC3-08 WINDS OF CHANGE by Nicholas Carnival.
URC2-01 ORGE ISLAND
by Tim Creese. The Crook of Rao was supposed to have banished all of Iuzs fiends from Oerth, but something has survived. Pray that your previous adventures have strengthened you to be able to deal with a growing threat before the Old One can unleash another army of demon-spawned monsters. An adventure for characters level 3-8.
URC2-02 DESERTED DOMINION
by Jay Hafner and Sumit Sarkar. Iuz and Redhand troops are amassing North of the Artonsamay River. Shouldn't the Countess's lands be a lot better defended? An adventure for characters level 1-6.
URC2-03 STONE ROAD MURDERS
by Chris Weeda. Strange murders have been taking place on the Stone Road. Your band of adventurers must find who is responsible before the next victims are claimed. An adventure for characters level 1-8.
URC2-04 NIMAR'S SECRET
by Tim Creese. This adventure is part four in a continuing series that explores the Crystal Springs, an odd crystal laden area of upwelling waters that begin the Franz River. Mysteries of Crystal Springs, Part IV. An adventure for characters level 3-8.
URC2-05 OPERATION IXWORTH
by Jay Hafner and Sumit Sarkar. A covert military mission deep into the Empire of Iuz to restore the balance of power and avoid a collapse of the Pact of Greyhawk. An adventure for characters levels 3-10.
URC2-06 SERVANT OF THE PROPHET
by David Fillmore. The long dormant Fennelmore swamp is stirring. Perhaps the witch of the bog is restless, or has a greater evil awakened? An adventure for characters levels 1-10.
URC2-07 OVER HILL AND DALE
by Troy Latta and Matthew Parker. Unseen thieves are harassing caravans plying the Floating Road through Fennelmore Swamp. People are disappearing and cargoes are being plundered. Stout hearts are needed. An adventure for characters level 3-10.
URC2-08 ONCE AN EAGLE
by Dean Nyquist. Citizens of Bampton are dying in bloody ways and youve been framed. An adventure for characters levels 1-10.
URC1-01 SECRET OF ZODAL'S TEMPLE
by Tim Creese. Escorting a merchant wagon from Radigast City to Brotton wasn't supposed to be this difficult! An unnatural drought and heat wave played into some bad decisions, and now you find yourselves in the care of the healers in the Temple of Zodal. What troubles plague the County of Urnst? More importantly, what can your fellowship of adventurers do to help your beloved homeland? Appropriate for 1st and 2nd level characters.
URC1-02 MYSTERIES OF CRYSTAL SPRINGS PT 1
by Tim White. The mayor of Dosselford needs you to explore the mysterious region known as the Crystal Springs. Bring your torches and adventuring gear and beware. Not all who investigate the caves at Crystal Springs return! For 1st and 2nd level characters.
URC1-03 TEAR OF PELOR
by Tim Creese. Returning to Zodal's Temple, your fellowship takes the next step to thwart of the evil Kyuss uprising in the County of Urnst. A riddle plunges you into the watery depths of the Nyr Dyv to retrieve a magical gemstone that will aid in the battle between good and evil. An adventure for characters levels 1-4.
URC1-04 ROAD TO RADIGAST
by Michael Kenyon. You are recruited to carry a message of great import, but this task won't be easy. Can you avoid hazards on the open road and make it through to your goal? Or will you be stopped dead in your tracks? An adventure for characters levels 1-4.
URC1-05 MYSTERY OF CRYSTAL SPRINGS PT 2
by Gregg Belcher and Tim White. A return to Dosselford finds its mayor, the sorcerer Nimar, missing, and more strange events in the Crystal Springs. An adventure for characters levels 1-4.
URC1-06 MEAN AND DEVIOUS
by Jay Hafner. A sleepy little hamlet on the Nyr Dyv is the home of a sinister plot. An adventure for character levels 1-4.
URC1-07 EXPOSING KYUSS
by Tim Creese. The streets of Radigast City are teeming with the bustle of everyday life. The common folk are oblivious to the growing danger of the evil undead cult that has targeted the rich farmlands of the County of Urnst. You realize to keep the realm safe, you must find those responsible for bringing the unholy religion of Kyuss to your homeland. An adventure for character levels 1-6.
URC1-08 MYSTERIES OF CRYSTAL SPRINGS III
by Gregg Belcher and Tim White. Travel to Dosselford once more to reap the rewards of your hard work saving the town and mayor. Get your first taste of the deep levels, and negotiate your way past overwhelming foes. Uncover the secret past of Crystal Springs, and prevent a psychic catastrophe. An adventure for characters level 3-6.
URC1-09 JEUX DE VAGUES
by Eugene Head. The County of Urnst has been host to Shield Lands refugees since before the Greyhawk Wars. A foothold has been made in restoring their homeland and the Countess has put out a call for brave souls to sign on to Urnst Navy ships and escort many of the refugees home. You take up the challenge and set sail on the Nyr Dyv for a month of lake-borne adventure! An adventure for characters level 1-6.
URC1-10 DROWNING IN DARKNESS
by Dennis Stalnaker. "The worst thing about falling into the river at night is that you can never tell if the hand that's guiding you is pulling you to the surface or pulling you to the bottom until you've already started drowning in darkness." An adventure for characters level 1-6.
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